Xsolla

3D Character Artist (Unreal Engine)

Xsolla

SerbiaFull TimeOther
πŸ“ SerbiaPosted January 21, 1970

Job Description

We’re looking for an experienced 3D Character Artist who is passionate about creating high-quality, realistic characters and creatures.

Requirements

  • 5+ years of experience as a 3D Character Artist
  • Proficiency with core tools: ZBrush, Maya/Blender, Substance Painter, Marmoset Toolbag, Photoshop
  • Experience working with Unreal Engine
  • Strong understanding of anatomy (including animals)
  • Experience creating and optimizing models for real-time projects
  • Understanding of the full production pipeline: from high-poly sculpting to low-poly, retopology, UV mapping, and PBR texturing
  • Experience preparing models for animation
  • English level: Intermediate or higher (for teamwork and communication)
  • Experience with hair creation and grooming (e.g., XGen)
  • Experience creating game-ready animals through the full pipeline
  • Experience with MetaHuman (creation, setup, and customization)
  • Experience working on realistic projects or simulations
  • Understanding of rigging and animation pipeline requirements

Benefits

  • Flexible Time Off
  • Personalized career roadmap
  • Professional development through training and educational opportunities

Originally posted on Himalayas